Grasshopper is a parametric design software for 2d and 3d modeling that allows you to preserve your design decisions in a structure that allows for rapid iteration, responsive feedback, evolution, and data driven processes. In short, it helps you create flexible geometries through visual coding.
In this two day course, we will cover the basics of Grasshopper, dealing with lists and series, patterns, data structures, reading and writing data, geometric analysis, and visualization. Students will share in the learning experience by pooling the tools they build on Day 2. We will address practical applications like preparing geometry for prototyping and sharing files for collaboration. We will also consider the artistic and unorthodox uses of this powerful software.
Students will be expected to bring a PC laptop with Rhino 5 or the Rhino 5 software evaluation installed as well as the most recent build of Grasshopper. Have a Mac? You could use Parallels for Mac to run Rhino or use a NextFab computer. We want everyone to try. A working knowledge of 3D modeling is recommended. Artists, designers, makers, engineers and coders are all welcome.
The class will be taught by artist and designer Chris Landau. Chris gained experience with Grasshopper both at work at OLIN, a Philadelphia landscape architecture studio, as well as in his own artistic work. Landau's own work explores themes related to City and Cells. His visual vocabulary finds it's way into various traditional and digital media such as printmaking, animation, 3D printing and drawing. Chris did a recent residency with NextFab through the muraLAB project in conjunction with Philadelphia Mural Arts. He has also recently attended Ecology of Strangers, a workshop that was part of the 2012 Venice Architecture Biennale to enhance the designed ecologies of the Venice Lagoon.